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ABOUT​ ME

If I wasn't hard, I wouldn't be alive. If I couldn't ever be gentle, I wouldn't deserve to be alive.

Iam Gamedesigner,Graphic-designer,Illustlator,Spriteanimator,2D/3Dmodeler,and Composer...

 

Day-to-day environment surrounding the game production has been tightened.

I think in such, and let's try little by little that I can do.

First production from the assets of "UNITY".

I believe in the near future, the original game is I could release.

WORK EXPERIENCE

Starting from sprite animator, I gained experience of 3D animation.

Participated in the work as a 3D modeler out of necessity, and the effects and production design UI sometimes.Through the art director of the title, we are the leader of a small section.

EDUCATION

The animation is good at art, relying on 3D recently there are many.

In "Sprite Storm", and we have been sprite production after nearly half has produced a 3DCG.

SKILLS

From the game designers that I respect, I learned the basics of game design.

Because it is a designer born and is familiar with the "built-in" or visual design in general. In the 3D animation field, it has been creating many of the player character of the famous action game in particular.

I also can specifications required for the production, to create a demo movie from planning briefing paper. In other words, work other than the program means that you can be one way.

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