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ABOUT​ ME

If I wasn't hard, I wouldn't be alive. If I couldn't ever be gentle, I wouldn't deserve to be alive.

Iam Gamedesigner,Graphic-designer,Illustlator,Spriteanimator,2D/3Dmodeler,and Composer...

 

Day-to-day environment surrounding the game production has been tightened.

I think in such, and let's try little by little that I can do.

First production from the assets of "UNITY".

I believe in the near future, the original game is I could release.

WORK EXPERIENCE

Starting from sprite animator, I gained experience of 3D animation.

Participated in the work as a 3D modeler out of necessity, and the effects and production design UI sometimes.Through the art director of the title, we are the leader of a small section.

EDUCATION

The animation is good at art, relying on 3D recently there are many.

In "Sprite Storm", and we have been sprite production after nearly half has produced a 3DCG.

SKILLS

From the game designers that I respect, I learned the basics of game design.

Because it is a designer born and is familiar with the "built-in" or visual design in general. In the 3D animation field, it has been creating many of the player character of the famous action game in particular.

I also can specifications required for the production, to create a demo movie from planning briefing paper. In other words, work other than the program means that you can be one way.

FAVORITES

WHAT'S NEW?

In order to pass the examination of the current "UNITY", we work hard. I believe that the good to be lined up in stores in early August.

IN THE NEWS

I was thinking the sale by the only sprite effect initially. However, the amount of character sprite that I made to try so has increased, will be released with integration.

CONTACT ME

Mail: suuddlrlrbas@hotmail.com

*gradius-command

© 2014 by Sayu Shimizu. created with Wix.com

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